5/26/2023 0 Comments Brass birmingham playthrough![]() Why Philip IV of Spain? What was so special about his reign that prompted you to make a game about him and his times? How the Make Games Happen program works is explained in a section directly under this image.Įl Rey Planeta has been designed by Ivan Notario, a Spaniard who lives between Spain and France, a soldier in the Spanish Army, and a long-time wargamer who has already published a number of games related to Spanish history. Note: each of our games can either be in a column or columns marked as Kickstarter & Late Pledge/Preorder (every KS project eventually reaches the Late Pledge Status and some games can simply be available in Preorder) or in a column marked as Make Games Happen, never both. The last step is shipping, first to backers, then to stores. If there are plastic miniatures involved, they get produced in China and eventually shipped to Poland where the printing and the assembly process happens. If it’s funded on Kickstarter or through MGH, its graphic design and development get finished and it goes into preproduction. These two steps are rarely fully completed at this point since we can’t be 100% certain if the game is going to be produced – that depends on you! The game is set for either 1) Kickstarter, 2) traditional preorder or 3) the Make Games Happen program. After being designed, a game goes through initial development and graphic design. Most of our games follow a standard production route. The empty space in a column indicates that a game has not reached or it is not expected to reach that status this month – with the exception of KS/preorder/MGH columns explained at the bottom of this section. The infographic below represents the current and projected status of our games as of September 2021. We’re doing anything we can to speed up the process, but our options are very limited.Īlso, keep in mind that changing the printing house at this point isn’t a viable solution, as no other printing house is available on such short notice and it would put the production of Successors in German, French, Czech, and Polish language versions even further behind the schedule. I hope you understand and appreciate that we’re also a part of that chain, and the material shortages in printing houses or manufactories, and the price of containers (that are also in short supply) are affecting us as well – as in this case. The ongoing COVID-19 pandemic, which is clearly becoming a feature of our daily lives and resurges time and again even in places that seemed to have eradicated it, has led to an unprecedented rise in global shipping costs and severe disruptions in supply and logistics chain around the world. We now estimate that their shipment will begin in December.ĭue to manpower and material shortages, the printing house can’t sustain the previously projected level of production, that is to say: the printing of the Spanish and Italian versions will take much longer than anticipated, and that will push back the printing of other editions. The Spanish and the Italian versions of Successors are being printed as we speak, but unfortunately, the German, French, Czech and Polish editions will be delayed. The last copies of the English pledge of Successors (without Hannibal & Hamilcar add-ons) have left our warehouse a few weeks ago and the work has begun on other language editions. I’ve also updated the Go-inspired infographic with the status of our games. More importantly, you’ll get to see brand-new work-in-progress images of Iron, Blood, Snow & Mud, just as I promised back in August! The artwork is almost done, and the game board and tokens look truly astounding. In this newsletter you’ll get to read news about our various Kickstarter-funded games, a short excerpt from an interview with a designer of El Rey Planeta (a professional soldier making wargames, how about that?), and much, much more. And is it worth waiting for? Most assuredly, especially if you’re interested in 20th-century conflicts that don’t have “world” in their names and yet involve major world powers. What is it? You’ll see quite soon, right now I can only tell you it’s something quite unusual, a genre we haven’t explored so far. While we’re developing Coalitions and its many expansions, another large project looms ahead, one that I’ve had the pleasure to work on directly. ![]() As the summer is slowly and inexorably coming to an end, we’re gearing up for a vigorous post-vacation work, full of newfound energy and hope. I hope you’re all doing well and staying healthy in these trying times. ![]()
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