![]() ![]() A netherrack platform underneath, as well as a loot chest and a few gold blocks, often generates. They can generate in varying sizes and positions. These structures generate both aboveground and underground.Īny overworld and nether biomes except Deep DarkĪn incomplete nether portal constructed with various types of stone or blackstone materials when generating in the Overworld or Nether respectively. They contain many rooms (some hidden) and loot chests in their three floors, and are inhabited by vindicators and evokers that do not naturally despawn.Īboveground and Underground structures ![]() Massive, systematically-generated buildings constructed with dark oak wood and a cobblestone foundation. Although village buildings do not have variants for jungle and swamp biomes, villagers wear different outfits when spawning in said biomes. ![]() They are constructed with a wide variety of materials, depending on the biome that they generate in. You can use these witch huts to create a witch farm, as the witches will spawn automatically.Ī town full of houses and job sites inhabited by villagers with random professions and up to two iron golems defending the village. The cat and the first witch do not despawn naturally. It spawns witches and, upon generation, one black cat. Located around the watchtower are up to four small structures, including tents, target scarecrows, and wooden cages sometimes containing an iron golem.Īlso known as witch huts, these are small wooden buildings on log stilts containing a cauldron and crafting table. The main feature of interest is the watchtower: a tall structure built with wood and cobblestone that generates a loot chest on the top. Setting the correct combination for the lever puzzle moves a block on the main floor, revealing a hidden cavity and the chest.Īn assortment of structures spawning pillagers. Overgrown cobblestone structures containing two loot chests, with one trapped with two dispensers firing arrows by redstone and the other hidden behind a lever puzzle. The splash potion of weakness on the brewing stand, together with the golden apple in the loot chest, can be used to cure the zombie villager, and turn it back into a regular villager. The igloo itself contains nothing much of value, but the basement has a villager and a zombie villager held captive behind iron bars with a sign saying to cure the zombie villager. Snow buildings that may have a basement hidden under a carpet. The chests are trapped with TNT which detonate when a stone pressure plate in the center is stepped on, destroying the chests and their contents. Large sandstone buildings containing four chests with loot in an underground room hidden beneath terracotta. These structures only generate aboveground. They are easily found using treasure maps located in shipwrecks and occasionally ocean ruins. Mushroom Field Shore (Unused)Ī single hidden chest containing valuable loot that spawn in beach/shore biomes.In Java Edition, they have a specific, fixed way of generating, and a maximum of 128 can generate in a single world. ![]() Maze-like stone bricks structures containing many rooms, including one with a usually unactivated end portal frame. In Badlands biomes, they use dark oak planks instead of oak planks, and may generate close to the surface. Cave spider spawners may generate here heavily surrounded by cobwebs. Small ruins can be found with 1-2 loot chests inside.Ī maze of corridors supported by wooden beams, with incomplete rail systems on which minecarts with chests can generate. the central structure resembles a warden. It has a central building with a portal like structure made of reinforced deepslate. It's made up of long corridors made of deepslate and wool. These structures can only generate underground in vanilla default overworlds. The Overworld contains numerous generated structures, at a wide variety of scales. ![]()
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